Rebels of Cydoria

Blade of Takasha, fourth session
Snake-cult of Anaka

Temple fight

The group dashed back to the guard room where they donned temple robes (even tiny Groo). Then they returned to the temple. A large number of robed cultists congregated around a deep pit containing a giant two-headed snake. A hierophant priest emerged from a snake-head sculpture above the pit. He started ranting. When he mentioned the Blade of Takasha, Tarse shot him with his plasma pistol.

Cultists started running in all directions. Kitra ran for the platform while Groo and Alpha One held off the guards. Kitra ran to the platform (knocking some cultists into the snake pit along the way), shouted at the Hierophant’s acolytes to retreat, and grabbed the Blade of Takasha from the dead Hierophant’s hands. She also grabbed the Demetrian slave Marika from the fleeing cultists. Tarse and Alpha One dealt with the guards fairly swiftly, but they managed to knock out Groo. Fortunately he wasn’t badly injured.

Hierophant’s room

After the fight, the adventurers searched the vicinity and found the Hierophant’s room, which held a terrified slave girl as well as documents implicating House Garanna in the cult and the theft of the dagger, and even a conspiracy to mind-control Queen Chador of Norukar. It was time to escape Harken Tower.

The Blade of Takasha

Taking the two slaves with them, they returned to the hotel where Agra held Captain Nord and his Demetrian lover. Kitra persuaded Tarse to hand over the dagger but to let the Demetrians go free.

Duke Rylar of Norukar was pleased to have the Blade returned; he paid his reward as promised. Soon the Tears of Chador, with the Demetrians safely aboard, prepared to cast moorings for Sweetwater, a safe haven far from Norukar or the Vrildarian Empire.

Blade of Takasha, third session
Beneath Harken Tower

The steam chambers

Agra had sent word to Felix Tarse of their location and he made his way across town via bridges and walkways. He found his way down to the tunnels and he, Agra, Alpha One, and Groo made their way through the steam tunnels, across metal gantries and down dark elevator shafts.

The poisoned blade

In another room they found several cultists who attacked but were easily subdued. Unfortunately for Agra, he cut himself on one of the cultist’s poisoned blade. Tarse’s medikit was able to inject an antivenom, but Agra was weak and shaky. He proposed to return to the hotel to relieve Kitra.

The word of a Demetrian

Kitra meanwhile also had misgivings about remaining behind with the prisoners. She exacted a promise from Meena, on her honour as a Demetrian, that she would not try to escape. Then she headed for Harken Tower.

Hidden temple

The cultists with the blades guarded the entrance to a hidden temple deep beneath Harken Tower. Tarse, Kitra, Alpha One and Groo burst out of the change room and surprised four guards, whom they subdued before they could raise the alarm. They made their way to the anteroom of an underground temple, where they defeated more guards. A great ceremony was about to take place in the temple chamber..

Blade of Takasha, second session
Into the Undercity

Safe House

Kitra took command and transported the prisoners to a cheap hotel in the Mid-levels. Nord and Meena were lovers and Nord had tried tried to flee with her when it appeared she was in danger. Meena had stolen the blade and sold it to her sister Marika in Harken Tower. Kitra took pity on her because of her Demetrian heritage, and announced that they would not be immediately turned over to Duke Rylar. The others made for Harken Tower to recover the blade.

Harken Tower

Marika worked as a slave in the steam tunnels below Harken Tower. Duke Rylar’s warrant gained access to the tower. A chatty cyberdroid called Four Thirty One Bee escorted them to Marika’s station.

On Marika’s trail

But Marika was not at her station, only a dying slave who reported that she’d been abducted. The trail led down into the steam chambers.

Boiler Room One

Six orange-suited slave workers performed their duties in the boiler room. But when Agra tried the southern exit, they picked up wrenches and impromptu weapons and attacked! They seemed to be under some hypnotic trance. Soon they were dead and strewn around the metal gantries; but not before they had done some damage to Alpha One’s chassis.

Blade of Takasha, first session
A Norukarian mystery

View from the penthouse

Felix Tarse and his band are hired by Duke Rylar of Norukar to investigate the theft of the Blade of Takasha, an artifact he hopes to present to the kingdom of Rogana. Tarse’s investigation lead him to a Demetrian slave called Meena.

The stolen blade

Before Meena can be interrogated, Rylar’s guard captain Nord escapes with her in one of his lord’s aero-cars. Groo, Alpha One, Kitra and Agra pursue in a second car.

Aero chase

The two cars chase each other above Norukar. Alpha One swings from a tether and Groo forces the other car to crash on an elevated aero platform. Nord and Meena surrender.

City in the Mirage, seventh session

Roll out

It was time to go, though neither Magister Reeg nor Lord Kendrick had found what they sought in the city. The students packed the lizards and wagons carefully in preparation for departure. Lord Kendrick and his men eyed each item, without offering to help pack. Alpha One, still possessed by the rogue Aya spirit, was strapped to the back of a wagon, looking up at the blue sky.

Unwelcoming committee

At the edge of the salt lake, mounted figures approached. They were bandits; they reigned in their anators and fired their crossbows with no more than a perfunctory “Stand and Deliver!” Osso feigned surprise, but his expression turned to horror as a crossbow bolt hit Felix Tarse and knocked him off the wagon. Kitra and the others returned fire, Agra leading the charge. Alpha One was helplessly strapped down, but Kendrick and his men rained plasma bolts on the bandits, burning holes in their chests. Two turned to flee but did not make it far. Kitra picked up a Phanosian laser rifle from the leader. Groo slid from the back of the wagon where he’d been hiding to give first aid to his master.

Return to Sweetwater

Sweetwater seemed busy after the weeks of silence in the City. Most of the expedition headed straight for the Golden Goblet Inn.

Tendrils of Empire

Felix Tarse and Groo dragged Alpha One (still tied up, and occasionally babbling in an alien language) to the aeroport. Felix wanted see if he could use his techno-heresy to fix the cyberdroid. At the spaceport, Tarse saw an individual wearing the robes of the Octavium, the Vrildarian Empire’s technology regulator. He and Groo made a quick turnaround.

A meeting with Muric

In the Golden Goblet, the bouncer suggested that Kitra had better hide the laser rifle. He gave her some sacks and she wandered out the back. There she met Muric, the Demetrian sympathiser. Kitra told him that the artifact was safe from Kendrick, and that she would be back for it. She gave Muric the laser rifle for safe-keeping.

Osso’s confession

Kitra found Osso in the bar, drinking whiskey with trembling hands. She took him outside. He admitted that he had organised the bandit attack with the local wineseller, who was some kind of fixer. Kitra said his secret was safe with her.

Expedition complete

The next day, the expedition members returned to the Tears of Chador, and Groo set a course for Norukar. Felix Tarse worked with Alpha One to purge the Aya spirit from his systems as the aeroship drifted back across Markania.

City in the Mirage, sixth session
The vault opens

The massacre room

With the vault door closed, Magister Reeg suggested the ruins should be searched for a key. Felix Tarse thought the aboveground parts of the temple itself might be a good place to start. Lord Kendrick sent his soldiers along too, just in case. The eastern wing was largely collapsed by the Terax; Groo warned it could easily collapse. In the western wing Kitra had powerful visions of a long-ago massacre, and Agra felt unwell. Alpha One located a five-centimetre wide rod hidden under a loose flagstone, and he smuggled it out under his robe. Later, he concealed it near the campsite.

Temple by moonlight

At third watch that night, Felix Tarse woke his companions and led them through the ruins by moonlight. They recovered the key and descended the steps to the Puzzle Room and the ossuary beyond. Sure enough the key fit in the lock and first the steel doors, then the vault doors slid aside. Inside was a plinth with a glowing sphere floating above it and a number of coins, art objects and relics.

Alpha One hacked!

Suddenly, Alpha One experienced wild system fluctuations. The Aya spirit which had inhabited the golden cyberdroid now invaded his cortex. Target acquired! His metal fingers clenched into a fist and he punched Kitra in the face; she fell down the steps. Agra tried to grapple him and Alpha One struck back, unable to control his own body. However, he found that with concentration he could announce his attacks, thus allowing Agra to evade them more easily. Tarse grabbed the orb and ran out of the room. He threw the orb to Groo, who had been standing guard. When he returned to the vault, Agra had Alpha One in an awkward lock. Tarse and Agra immobilised the rogue cyberdroid and tied him up with Kitra’s mountaineering gear. Then they attempted to revive Kitra, who had suffered a bad knock to the head from her fall.

Decision time

Groo hid the orb, and while the moon sank on the third watch the party debated what to do next.

Kitra, although wounded, was adamant that the orb should not fall into the hands of Lord Kendrick.

Alpha One, still mostly controlled by the Aya-spirit, suggested eliminating all of the other expedition members. But Tarse, also a Norukarian, balked at the idea of killing his countrymen (and his own reputation and status).

In the end they chose to conceal the orb and carry on with expedition. They returned to the camp.

Expedition’s end

Alpha One and Kitra were disabled by the Aya sprit and injuries. They did not have to wait too many days before Lord Kendrick and his men descended to the temple and ‘found’ the vault treasures. There was some suspicion evident between Kendrick and Magister Reeg. But the orb, never mentioned as the expedition goal, could not be located. To Tarse’s disgust and relief, the ‘archaeological’ part of the expedition was pretty rapidly curtailed, and it was time to return to Sweetwater.

City in the Mirage, fifth session
Guardians of the temple

Terax attack!

Awake and angry, the Terax lumbered down the ancient avenue in pursuit of Groo, who wisely ducked into a nearby archway. Agra withdrew into the nearest side street and took an aiming stance. The Terax roared and gave slow chase. Coming up the side street was Lord Kendrick and his retinue. On his command they opened fire, splashing the side of the Terax with plasma bolts. Felix Tarse, who had been fleeing, turned and opened fire also.

Below street level, in the puzzle room, Alpha One heard the roar of the Terax. Alpha One shouldered its plasma rifle and headed up the secret stairs. Kitra followed it. When it reached the top it opened fire on the Terax from behind. With a huge roar it toppled, crashing into masonry. Agra ceremonially stuck his spear in its eye.

Return to the puzzle room

When the dust settled everyone descended to the puzzle room. The metal door was surrounded by eight movable metal tiles with domino-like patterns of dots and an ancient Sdara Vatra symbol. Magister Reeg translated the old Nazarian inscription beneath:

No two siblings shall abide
To sit together side by side
Up or down, left or right
Nor corners touching even slight
Once the siblings are aligned
Pay your homage to the divine

Alpha One quickly calclulated an optimal arrangement of non-intersecting consecutive numbers. Not quickly enough for Kitra however, who impatiently punched the symbol early. Soon, Felix Tarse smelled gas and everyone except Alpha One had to evacuate until the poison dispersed. But Alpha One’s combination worked and the door clicked open.

The Ossuary

Accompanied by Kendrick’s house guards, they descended a steep metal ramp to a large vaulted underground ossuary, with the remains of ancient priests in niches around the wall. Stairs led up to metal vault doors with a five centimetre keyhole in the centre. Agra inspected the keyhole, but when he touched the doors a glowing diamond portal opened in the floor. A metal guardian armed with a halberd ascended from the floor.


Without further ado, it attacked Agra.

Metal guardian

Kitra and Agra duelled with the metal monster, but their blades had little effect on its iron skin. Alpha One joined the fray with his katana but the enemy cyberdroid swatted it into a pillar with its halberd, then pivoted and slammed Agra on the other side, knocking him out cold. Kitra backed up while Tarse and the soldiers opened fire, but the shots glanced off the golden exoskeleton. When Tarse’s pistol ran out of power it was time to retreat.

The robot advanced up the corridor, intoning “AKASSAS YABANNA! TASAS-YURO VANAR VAHEEN GARU!” Lord Kendrick and his men in the puzzle chamber opened fire with their plasma pistols. The menacing cyberdroid exploded and ground to a halt.

The way is shut

Back in the ossuarry, they helped the woozy Agra and Alpha One to their feet. They could find no key to open the vault doors. Felix Tarse noticed a tracery of circuits across the door which he reckoned might be linked to the lock. He tried to manipulate the delicate patterns, but a second set of steel doors closed the vault tight.

“Ah well. the key is bound to be in the ruins somewhere!” suggested Magister Reeg. “We’ll just have to continue our archaeological cataloguing..”

No one else replied.

City in the Mirage, fourth session
The Ruined City

The acid lake

The Wasteland was a salt lake of fine, corrosive particles. Alpha One took a step and his power notifiers went haywire. He took another step and all his systems shut down. Lord Kendrick’s Rakhadian eyes and arms also ceased functioning. Both Kendrick and Alpha One were consigned to the wagons.

Sand Squid attack

Kitra’s sharp eyes spotted movement in the sand ahead, ripples below the surface. ‘Sand Squid!’ squealed their guide and ran off in the opposite direction, as the sands ahead erupted in tentacles. Tarse threw one of the Collector’s energy grenades. Direct hit! The sand squid retreated.

The city in the mirage

After a few hours crossing the dry lake-bed, a dark blob became visible on the horizon. It got larger as they approached but was still unclear. Suddenly, like passing through a waterfall, a city on a raised platform became visible. It was in ruins. Alpha One’s sensory and power units re-activated after a period of nothingness.


Kitra, Alpha One and Groo investigated the ruins for danger. There was a large plaza at the entrance to the city, and many collapsed buildings, but no signs of life or other guardians. The acidic lake-dust covered everything.

Magister Reeg in charge

This was what Magister Reeg had prepared for. He set up camp, drew up rosters of students and guards, and assigned two teams to explore the ruins building by building. Kitra, Alpha One, Agra, Groo and Tarse went with Master Osso’s group.

The temple and the Terax

After painstakingly auditing the contents of a few buildings, Kitra was drawn to the central temple complex in the middle of the ruins. It had an intact courtyard and some inner buildings, one of which gaped with a dark fissure. Groo noticed ancient reptillian tracks around the temple building. Kitra entered the courtyard. As she did so a huge roar shook the rubble, and a gigantic Terax — a mutant monitor lizard, pushed its way from the hole in the right hand building.

The students ran in all directions. Alpha One opened fire and Felix Tarse threw a grenade at the thing, seemingly to no effect. Kitra dashed up to the central temple building. There she found an altar with an ancient eight-pointed star symbol. She pushed the symbol and stairs silently opened up behind the altar. She dashed down them. Alpha One also dodged past the might lizard, which was close to cornering him, and up the stairs to the strang stairs.

Felix Tarse ran towards the plaza encampment in a panic. Groo ran more slowly and tried to get the Terax to follow him. With a sinking feeling he realised he had been successful. With a roar the great lizard lumbered after the Deru.

The puzzle chamber

Down below, Kitra found herself in a small chamber. She faced a metal door inlaid with odd numeric patterns and an indecipherable plaque of ancient writing. Alpha One clanked down the steps and they peered at the patterns in silence.

City in the Mirage, third session
Into the Wasteland

Sweetwater Night


The stars were bright in the desert sky above Sweetwater. The saloon doors of the Golden Goblet swung open with a brief burst of laughter and light. Kitra stepped into the street and the already drunk Ismir, who was babbling about his time in the War of Unification and his special Oudh powers. Eventually he wandered off and Kitra strolled back towards the aeroship.


Felix Tarse had remained inside the Golden Goblet, determined to enjoy himself in this town. He struck up a conversation with the smiling merchant Tsagreb. Tsagreb wanted to transport some goods on Tarse’s aeroship.


On the way back to the aeroship port, Kitra noticed the distinctive silhouette of a Demetrian helmet, worn by a lone figure standing on a ridge in the dark. She investigated and the figure turned out to be Muric, a ruggedly handsome Demetrian who questioned Kitra about her ship and the expedition.

Roll out!

Osso was up early, and had organised wagons and Girah sand lizards for the expedition. Groo had planned to stay on board the ship, but while no one was looking he hid himself in one of the wagons. The others walked alongside, and the wagons rolled out of town. Also with them was a Guernan warrior in a smart (but a little frayed) uniform, named Agra. He had been working for Baron Donahee of Sweetwater, and the Baron had asked him to go along.

Attack by night

The wagons rolled slowly into the desert, pulled by the placid Girah. The landscape was monotonous: low hills and rough ground dotted with occasional cacti. At night they pulled up and made camp near the edge of the Wasteland, a dried salt-lake bed encrusted with white powdery acid salts.

That night, they were attacked by a large group of Tintazi, Sand People. Kendrick and Magister Reeg and his students were separated. However quick action by Agra, Kitra, Tarse saw the sand people driven off. Lord Kendrick and one of his bodyguards had been injured in the fight, but there were no casualties.

City in the Mirage, second session
Across Markania by aeroship

Tagrum — Pyrnis

Sky pirate attack

From behind a bank of clouds came a fast pirate aeroship above the Strangling Swamp. Groo could not evade. Tarse, Alpha One and Lord Kendrick fired burst after burst of plasma at the enemy vessel. Singed pirates fell from the sky and the ship broke off its attack. They hadn’t reckoned on such difficult prey.

Pyrnis was a small Rakkadian mining town, smaller than Tagrum. The locals knew nothing of Sweetwater. After some minor mechanical trouble, the aeroship was soon aloft again.

Pyrnis — Sweetwater

The Tears of Chador crossed the wide lands of Markania, and the twisted rock spires of the Loca Loca Mountains. The sun was setting across the desert as they arrived at Sweetwater.

Arrival at Sweetwater

The local kingpin and his shady-looking honchos met the crew of the Tears of Chador at the landing strip. Magister Reeg and Lord Kendrick were invited to stay with the governor; the rest were left to their own devices.

Drinks at the Golden Goblet

Sweetwater was a one-horse town and a one-bar town. The bar was the Golden Goblet. Its proprietor was friendly and chatty. The usual petty gamblers, local drinkers and pretty whores were present.

The Crazy Old Man from near the Dune Sea

At one point a crazy old man came in, ranting about Demetria and his special powers. Kitra bought him a jar of drink and stepped outside to chat.


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